# Daily Reward

In Exordion, players have access to a system of D**aily Rewards**, which allows players to redeem points every day and exchange them for supplies in the **Supply Shop** of the module itself.

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### How to open the module

* Use the **Daily Reward Shrine** located on the [**Casino island**](https://exordion.gitbook.io/exordion-wiki/en/new-areas/casino-island) (top floor)**,** in the[ **Safezone**](https://exordion.gitbook.io/exordion-wiki/en/systems/safe-zone) or in the **Rookgaard temple**.

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### How it works

* The system **resets on the server save** daily.
* By opening the module each day, you can **redeem Daily Points**.
* These points are used in the **Supply Shop (button)** inside the module to acquire various supplies.
* Each day of the week grants a **small streak bonus** (from day 1 to day 7).

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### Requirements

* When redeeming a daily reward, the **player's current XP** will be saved.
* Based on that, a **XP Goal** will be created for the next reward.
* The goal corresponds to **1% of the current XP**, respecting:
  * **Minimum:** 1,000 XP
  * **Maximum:** 1,000,000 XP
* To receive **100% of the points**, it is necessary to **reach the goal** by the next redeem.
* If you do not reach it:
  * Points received will be **proportional**, with a **minimum of 5%**.

**Example:** Goal = 500k XP<br>

* 0 XP gained → **5%** of the points
* 250k XP gained → **50%** of the points
* 500k XP or more → **100%** of the points
* Added **level CAP (ceiling) for point calculation:** Mainland:
  * **level** Rookgaard: **150**
  * **Example: a player** Rookgaard: **75**

> lvl 150 **and another** lvl 500 **on Mainland will receive** the same amount of points **Streak bonus (cumulative)**.

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### By keeping the daily streak without failures, you receive a cumulative bonus for each 7-day block:

7 days:

* **14 days:** +5%
* **21 days:** +10%
* **28 days:** +15%
* **35 days:** +20%
* **42 days:** +25%
* **+30% (maximum bonus)** If you

miss a day **, the streak is**reset **Recover lost streak**.

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### It is possible to

* restore **the lost streak by paying a** fee in Daily Points **(the fee is charged within the module itself).** Double Daily Reward

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### The item was added to the Store

* When holding a balance of this item, the amount received when redeeming the Daily Reward is **The item was added to the Store**.
* doubled **, consuming the corresponding balance.**&#x45;xample: if you would normally receive 100 Daily Points, with Double balance you receive 200 (and consume the balance).
* Notes and tips

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### Log in daily to avoid losing streak progress — cumulative bonuses reach

* on the 42nd day. **+30%** Plan to use the points for supplies that help your playstyle (hunting, support, consumables).
* If you miss a day, evaluate the restoration cost vs. starting the streak from scratch.
* If you miss a day, evaluate the restoration cost vs. starting the streak from scratch.

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