👽Bestiary
The training system of Bestiary records how many monsters each player has defeated. For each creature there are 3 stages (each with an EXP reward) — upon completing a stage you also summon a corresponding elite monster. corresponding.

Stages and elites
Stage 1 — Prowess: Green Skull 🟢
Stage 2 — Mastery: Red Skull 🔴
Stage 3 — Expertise: Black Skull ⚫
Upon completing each stage of a creature you earn that stage's EXP reward and summons the associated elite monster.
Bestiary experience calculation
The experience received per stage is calculated by:
Bestiary EXP = 5% × Monster EXP × stage amount
Step by step (example given):
Monster: Dragon → EXP = 700
Stage amount (e.g.: count used in the example) = 1000
Calculation:
5% of 700 = 0.05 × 700 = 35.
35 × 1000 = 35.000.
Therefore, 5% × 700 × 1000 = 35,000 EXP.
🧮 Counting Kills (Defeated Creatures)
Kill counting in the Bestiary follows the same rules used in the system of Task:
You must deal at least 10% of the total damage to the defeated creature for the kill to be counted.
If the creature is defeated by more than one player, each participant receives 0.5 kill.
⚔️ Group Kills (Party)
The total damage dealt by the group must be greater than 10% × number of members.
Example: if the group has 5 members, the total damage needs to be greater than 50% of the creature's total damage.
When the requirement is met, each member is credited with 0.5 kill.
This rule is valid only when the group has Shared Experience enabled and active.
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